GripPointCorrection apply grip point correction per pixel in x,y,z direction in camera coordinate systems Member Variables applyBeforeCollisionCheck bool, default: {true} xOffsetMaps std::vector< OffsetMap >, default: \{\} JSON Type: array of GripOffsetMap objects. +Requirement: Must be empty. yOffsetMaps std::vector< OffsetMap >, default: \{\} zOffsetMaps std::vector< OffsetMap >, default: \{\}