GripPointCorrection

apply grip point correction per pixel in x,y,z direction in camera coordinate systems

Member Variables

applyBeforeCollisionCheck

bool, default: {true}

xOffsetMaps

std::vector< OffsetMap >, default: \{\} JSON Type: array of GripOffsetMap objects. +Requirement: Must be empty.

yOffsetMaps

std::vector< OffsetMap >, default: \{\}

zOffsetMaps

std::vector< OffsetMap >, default: \{\}